Master in Interaction Design
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Master in Interaction Design

Edition: 4th

Language: English

Duration: 6 months

Start Date: January 18th 2021

Schedule: Monday, Thursday, Friday and alternate Wednesday, from 6.30 pm to 10.40 pm

Credits: 60*

Biada 11; 08012 Barcelona, España

Price: 15.400€ (Enrolment fee 3.900€ + tuition fee 11.500€).
Find out more about our payment options and special conditions.

Introduction

The Master in Interaction Design aims to train professionals who aspire to be tomorrow’s digital leaders equipped with the collaborative, critical thinking and technical skills required to react, adapt and leverage the impacts of digital transformation and understand how the digital can be harnessed for strategic design.

The Master provides an environment of creativity, design and technological innovation by focusing on projects through a future lens. It provides students with the skillset and mindset to challenge the status quo and produce well-rounded designers who can work across disciplinary, cultural and geographical boundaries to design solutions addressing future individual, societal and business needs by nurturing curiosity, experimentation, technical skills and critical thinking, as well as empathic, collaborative skills.

Diseño de interaccion con ordenador, ecualizador y auriculares en un fondo verde
Master in Interaction Design

Objectives

– To acquire the necessary theoretical and technological knowledge for the digital labour market.

– To develop wide-ranging skills in the design, production and leadership of interactive projects.

– To learn from the major leading companies in the sector.

– To create a broad professional portfolio based on real briefs.

– To access the city’s business and cultural context.

– To master new digital fabrication tools and software.

– To promote efficient, multidisciplinary, collaborative, work.

– To improve communication skills for public presentations.

– To enhance student autonomy through self-assessment and learning by doing.

– To encourage creativity, experimentation and innovation.

Methodology

The Master is divided into 2 stages, each a module: the first is a cross-cutting stage in which students are taught core skills for disciplines that address future needs, followed by a second specialised stage in which students can further develop their skillsets in the discipline of their choice: Digital Management, Creative Coding, UX/UI Design or Digital Fabrication.

The first stage lays the groundwork for the concepts of interaction design by introducing the basics of the four different course specialisations. It is structured around a repeated weekly schedule that follows the development phases of a digital service or product (think, design, code, make and inspire), thereby providing balanced training on the cornerstones of the world of creative digital companies.

The second stage of the Master enters into the specialisations and therefore follows a different structure. The students work together on projects on days of crosscutting activities that are divided by specialties when tackling the content of their courses.

Student Profile

The programme is aimed at all creators interested in designing interactive experiences, such as:

– Design and communication professionals with a passion for new technologies.

– Designers who want to learn how to program and programmers with UX/UI interests.

– Future entrepreneurs and producers from the digital sector.

– Makers, product designers and digital artists.

– Managers and creatives from the world of advertising and communication.

Job Opportunities

Depending on the chosen specialisation, possible career positions on graduation include:

– Interface design and user experience positions (UX, UI) in design studios and digital content companies.

– Event producer and project leader in advertising agencies.

– Provider of facilities and interactive experiences for events and congresses.

– Maker sector professionals in fab labs and digital fabrication spaces.

– Creative in communication agencies specialising in technology and new media.

COMPANIES

The international consulting firm Everis selects students from this and other IED programs to join their “Students Plan” to undertake internship positions at the company, in accordance with the firm’s needs.

In previous editions of the Master students worked on projects with different companies such as: Adidas, Sónar+D, HP, eDreams, ODIGEO, Fjord, etc. 

COORDINATION

JORDI PLANAS

Designer of interactive experiences combining technology and creativity, digital art and advertising. He is founder of the interactive installation company Vimod Studio, which together with advertising agencies like Ogilvy or S,C,P,F… devises and produces technological events for brands such as Garmin, Zurich or Lenovo at the Mobile World Congress, among other events.

A fan of experimental electronic music, maker culture, DIY and digital fabrication, he is a creative programmer of Arduino, Processing, C++, Internet of Things and robotics. He teaches classes and seminars in several educational programmes. He holds a degree in Fine Arts from the University of Barcelona and a Master in Digital Art from Pompeu Fabra University.

Credits

The educational planning for all IED Master courses is aligned with the criteria established by the European Higher Education Area (EHEA). The IED Master  program adopts a credit structure that follows the European Credit Transfer System (ECTS). IED Master only awards its own private degrees.

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